Compare commits
27 Commits
1f36b44cfd
...
package
Author | SHA1 | Date | |
---|---|---|---|
d15c05d53f | |||
0fcee32f71 | |||
545c9734de | |||
8963df6f46 | |||
fc49961ef3 | |||
34c3a3bc8e | |||
d57961f5f1 | |||
c8105122fb | |||
f2faa86f65 | |||
444782b724 | |||
bca2922a58 | |||
e97119befc | |||
e7cd457091 | |||
76835af6b5 | |||
ea44c11e56 | |||
d7e3b0e1db | |||
52de02bc1e | |||
d3db00722a | |||
cc1e4facbb | |||
cee04f5da3 | |||
8356f72d6d | |||
8b3721eba3 | |||
01c76e36ad | |||
bf75b53086 | |||
ac1cdfec18 | |||
25edbb5e37 | |||
1cc02b2c92 |
@@ -1,4 +1,4 @@
|
|||||||
# Trigger
|
# Trigger
|
||||||
|
|
||||||
## Dependencies
|
## Dependencies
|
||||||
1. [ToggleState Module](https://git.syntriax.com/Syntriax/ToggleState)
|
1. [State Module](https://git.syntriax.com/Syntriax/State)
|
||||||
|
@@ -2,7 +2,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace Syntriax.Modules.Trigger
|
namespace Syntriax.Modules.Trigger
|
||||||
{
|
{
|
||||||
public class Box2DColliderTriggerArea : ColliderTriggerAreaBase
|
public class Box2DColliderTriggerArea : ColliderTriggerAreaBase<Collider2D>
|
||||||
{
|
{
|
||||||
protected override int TriggerCount
|
protected override int TriggerCount
|
||||||
=> Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, 0, nonAllocResults, ColliderMask);
|
=> Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, 0, nonAllocResults, ColliderMask);
|
||||||
@@ -10,7 +10,10 @@ namespace Syntriax.Modules.Trigger
|
|||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
private void OnDrawGizmosSelected()
|
private void OnDrawGizmosSelected()
|
||||||
{
|
{
|
||||||
Gizmos.color = previousTriggerCount > 0 ? Color.green : Color.red;
|
if (UnityEditor.EditorApplication.isPlaying)
|
||||||
|
Gizmos.color = previousTriggerCount > 0 && StateEnable.IsEnabled ? Color.green : Color.red;
|
||||||
|
else
|
||||||
|
Gizmos.color = TriggerCount > 0 ? Color.green : Color.red;
|
||||||
Gizmos.DrawWireCube(transform.position, transform.lossyScale);
|
Gizmos.DrawWireCube(transform.position, transform.lossyScale);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@@ -2,7 +2,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace Syntriax.Modules.Trigger
|
namespace Syntriax.Modules.Trigger
|
||||||
{
|
{
|
||||||
public class Box2DColliderTriggerAreaWithRotation : ColliderTriggerAreaBase
|
public class Box2DColliderTriggerAreaWithRotation : ColliderTriggerAreaBase<Collider2D>
|
||||||
{
|
{
|
||||||
protected override int TriggerCount
|
protected override int TriggerCount
|
||||||
=> Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, transform.rotation.eulerAngles.z, nonAllocResults, ColliderMask);
|
=> Physics2D.OverlapBoxNonAlloc(transform.position, transform.localScale, transform.rotation.eulerAngles.z, nonAllocResults, ColliderMask);
|
||||||
@@ -10,7 +10,10 @@ namespace Syntriax.Modules.Trigger
|
|||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
private void OnDrawGizmosSelected()
|
private void OnDrawGizmosSelected()
|
||||||
{
|
{
|
||||||
Gizmos.color = previousTriggerCount > 0 ? Color.green : Color.red;
|
if (UnityEditor.EditorApplication.isPlaying)
|
||||||
|
Gizmos.color = previousTriggerCount > 0 && StateEnable.IsEnabled ? Color.green : Color.red;
|
||||||
|
else
|
||||||
|
Gizmos.color = TriggerCount > 0 ? Color.green : Color.red;
|
||||||
Gizmos.matrix = transform.localToWorldMatrix;
|
Gizmos.matrix = transform.localToWorldMatrix;
|
||||||
Gizmos.DrawWireCube(Vector3.zero, Vector3.one);
|
Gizmos.DrawWireCube(Vector3.zero, Vector3.one);
|
||||||
}
|
}
|
||||||
|
23
Runtime/Collider/BoxColliderTriggerArea.cs
Normal file
23
Runtime/Collider/BoxColliderTriggerArea.cs
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Syntriax.Modules.Trigger
|
||||||
|
{
|
||||||
|
public class BoxColliderTriggerArea : ColliderTriggerAreaBase<Collider>
|
||||||
|
{
|
||||||
|
protected override int TriggerCount
|
||||||
|
=> Physics.OverlapBoxNonAlloc(transform.position, transform.localScale * .5f, nonAllocResults, transform.rotation, ColliderMask);
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
private void OnDrawGizmosSelected()
|
||||||
|
{
|
||||||
|
if (UnityEditor.EditorApplication.isPlaying)
|
||||||
|
Gizmos.color = previousTriggerCount > 0 && StateEnable.IsEnabled ? Color.green : Color.red;
|
||||||
|
else
|
||||||
|
Gizmos.color = TriggerCount > 0 ? Color.green : Color.red;
|
||||||
|
|
||||||
|
Gizmos.matrix = transform.localToWorldMatrix;
|
||||||
|
Gizmos.DrawWireCube(Vector3.zero, Vector3.one);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
11
Runtime/Collider/BoxColliderTriggerArea.cs.meta
Normal file
11
Runtime/Collider/BoxColliderTriggerArea.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 850a555be97ed9b4a86942b21a6a25e4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -1,4 +1,4 @@
|
|||||||
using Syntriax.Modules.ToggleState;
|
using Syntriax.Modules.State;
|
||||||
|
|
||||||
namespace Syntriax.Modules.Trigger
|
namespace Syntriax.Modules.Trigger
|
||||||
{
|
{
|
||||||
@@ -13,7 +13,7 @@ namespace Syntriax.Modules.Trigger
|
|||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (!ToggleStateMember.IsToggledNullChecked())
|
if (!StateEnable.IsEnabledNullChecked())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
IsTrigerred = colliderTrigger.Check();
|
IsTrigerred = colliderTrigger.Check();
|
||||||
|
@@ -4,16 +4,16 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace Syntriax.Modules.Trigger
|
namespace Syntriax.Modules.Trigger
|
||||||
{
|
{
|
||||||
public abstract class ColliderTriggerAreaBase : MonoBehaviour, IColliderTriggerArea
|
public abstract class ColliderTriggerAreaBase<T> : MonoBehaviour, IColliderTriggerArea where T : Component
|
||||||
{
|
{
|
||||||
[SerializeField] private LayerMask colliderMask = ~0;
|
[SerializeField] private LayerMask colliderMask = ~0;
|
||||||
|
|
||||||
protected Collider2D[] nonAllocResults = new Collider2D[32];
|
protected T[] nonAllocResults = new T[32];
|
||||||
protected int previousTriggerCount = 0;
|
protected int previousTriggerCount = 0;
|
||||||
|
|
||||||
public LayerMask ColliderMask { get => colliderMask; set => colliderMask = value; }
|
public LayerMask ColliderMask { get => colliderMask; set => colliderMask = value; }
|
||||||
public Action<List<Collider2D>> OnTriggeredCollidersUpdated { get; set; } = null;
|
public Action<List<Transform>> OnTriggeredTransformsUpdated { get; set; } = null;
|
||||||
public List<Collider2D> ColliderList { get; protected set; } = new List<Collider2D>(32);
|
public List<Transform> TriggeredTransforms { get; protected set; } = new List<Transform>(32);
|
||||||
|
|
||||||
protected abstract int TriggerCount { get; }
|
protected abstract int TriggerCount { get; }
|
||||||
|
|
||||||
@@ -23,11 +23,11 @@ namespace Syntriax.Modules.Trigger
|
|||||||
|
|
||||||
if (!IsArrayAndListIdentical(triggerCount))
|
if (!IsArrayAndListIdentical(triggerCount))
|
||||||
{
|
{
|
||||||
ColliderList.Clear();
|
TriggeredTransforms.Clear();
|
||||||
for (int i = 0; i < triggerCount; i++)
|
for (int i = 0; i < triggerCount; i++)
|
||||||
ColliderList.Add(nonAllocResults[i]);
|
TriggeredTransforms.Add(nonAllocResults[i].transform);
|
||||||
|
|
||||||
OnTriggeredCollidersUpdated?.Invoke(ColliderList);
|
OnTriggeredTransformsUpdated?.Invoke(TriggeredTransforms);
|
||||||
}
|
}
|
||||||
|
|
||||||
previousTriggerCount = triggerCount;
|
previousTriggerCount = triggerCount;
|
||||||
@@ -40,10 +40,22 @@ namespace Syntriax.Modules.Trigger
|
|||||||
return false;
|
return false;
|
||||||
|
|
||||||
for (int i = 0; i < triggerCount; i++)
|
for (int i = 0; i < triggerCount; i++)
|
||||||
if (!ColliderList.Contains(nonAllocResults[i]))
|
if (!TriggeredTransforms.Contains(nonAllocResults[i].transform))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
private State.IStateEnable _stateEnable = null;
|
||||||
|
public State.IStateEnable StateEnable
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
_stateEnable = _stateEnable ?? GetComponent<State.IStateEnable>() ?? gameObject.AddComponent<State.StateEnableMonoBehaviour>();
|
||||||
|
return _stateEnable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
4
Runtime/Collider/Ground/BoxGroundTriggerArea.cs
Normal file
4
Runtime/Collider/Ground/BoxGroundTriggerArea.cs
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
namespace Syntriax.Modules.Trigger
|
||||||
|
{
|
||||||
|
public class BoxGroundTriggerArea : BoxColliderTriggerArea, IGroundTriggerArea { }
|
||||||
|
}
|
11
Runtime/Collider/Ground/BoxGroundTriggerArea.cs.meta
Normal file
11
Runtime/Collider/Ground/BoxGroundTriggerArea.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 44c565f53b853aa4a99a307b70f8288f
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -12,12 +12,12 @@ namespace Syntriax.Modules.Trigger
|
|||||||
LayerMask ColliderMask { get; set; }
|
LayerMask ColliderMask { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called whenever the list of <see cref="Collider2D"/> changes
|
/// Called whenever the list of <see cref="Transform"/> changes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <value>List of <see cref="Collider2D"/> that triggered the <see cref="IColliderTriggerArea"/></value>
|
/// <value>List of <see cref="Transform"/> that their colliders triggered the <see cref="IColliderTriggerArea"/></value>
|
||||||
Action<List<Collider2D>> OnTriggeredCollidersUpdated { get; set; }
|
Action<List<Transform>> OnTriggeredTransformsUpdated { get; set; }
|
||||||
|
|
||||||
/// <value>List of <see cref="Collider2D"/> that triggered the <see cref="IColliderTriggerArea"/></value>
|
/// <value>List of <see cref="Transform"/> that their colliders triggered the <see cref="IColliderTriggerArea"/></value>
|
||||||
List<Collider2D> ColliderList { get; }
|
List<Transform> TriggeredTransforms { get; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,14 +1,14 @@
|
|||||||
using System;
|
using System;
|
||||||
using Syntriax.Modules.ToggleState;
|
using Syntriax.Modules.State;
|
||||||
|
|
||||||
namespace Syntriax.Modules.Trigger
|
namespace Syntriax.Modules.Trigger
|
||||||
{
|
{
|
||||||
public interface ITrigger
|
public interface ITrigger
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Member <see cref="IToggleState"/> to switch on or off
|
/// <see cref="IStateEnable"/> to control the state of the <see cref="ITrigger"/> is on or off
|
||||||
/// </summary>
|
/// </summary>
|
||||||
IToggleState ToggleStateMember { get; }
|
IStateEnable StateEnable { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called everytime the IsTrigerred field is changed
|
/// Called everytime the IsTrigerred field is changed
|
||||||
|
@@ -1,22 +1,43 @@
|
|||||||
using System;
|
using System;
|
||||||
using Syntriax.Modules.ToggleState;
|
using Syntriax.Modules.State;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Syntriax.Modules.Trigger
|
namespace Syntriax.Modules.Trigger
|
||||||
{
|
{
|
||||||
public class TriggerBase : MonoBehaviour, ITrigger
|
public class TriggerBase : MonoBehaviour, ITrigger
|
||||||
{
|
{
|
||||||
public IToggleState ToggleStateMember { get; protected set; } = new ToggleStateMember(true);
|
|
||||||
|
|
||||||
public Action<bool> OnTriggerStateChanged { get; set; } = null;
|
public Action<bool> OnTriggerStateChanged { get; set; } = null;
|
||||||
|
|
||||||
|
private IStateEnable _stateEnable = null;
|
||||||
|
public IStateEnable StateEnable
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_stateEnable == null)
|
||||||
|
{
|
||||||
|
_stateEnable = GetComponent<IStateEnable>() ?? gameObject.AddComponent<StateEnableMonoBehaviour>();
|
||||||
|
_stateEnable.OnEnabledChanged += OnEnabledChanged;
|
||||||
|
}
|
||||||
|
return _stateEnable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEnabledChanged(bool enabled)
|
||||||
|
{
|
||||||
|
if (enabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_isTrigerred = false;
|
||||||
|
OnTriggerStateChanged?.Invoke(false);
|
||||||
|
}
|
||||||
|
|
||||||
private bool _isTrigerred = false;
|
private bool _isTrigerred = false;
|
||||||
public bool IsTrigerred
|
public bool IsTrigerred
|
||||||
{
|
{
|
||||||
get => _isTrigerred;
|
get => _isTrigerred;
|
||||||
protected set
|
protected set
|
||||||
{
|
{
|
||||||
if (value == _isTrigerred || !ToggleStateMember.IsToggledNullChecked())
|
if (value == _isTrigerred || !StateEnable.IsEnabledNullChecked())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_isTrigerred = value;
|
_isTrigerred = value;
|
||||||
|
@@ -1,10 +1,12 @@
|
|||||||
{
|
{
|
||||||
"name": "com.syntriax.trigger",
|
"name": "com.syntriax.trigger",
|
||||||
"version": "0.3.0",
|
"version": "0.7.1",
|
||||||
"displayName": "Trigger Module",
|
"displayName": "Trigger Module",
|
||||||
"unity": "2019.1",
|
"unity": "2019.1",
|
||||||
"documentationUrl": "https://git.syntriax.com/Syntriax/Trigger.git",
|
"documentationUrl": "https://git.syntriax.com/Syntriax/Trigger.git",
|
||||||
"dependencies": {},
|
"dependencies": {
|
||||||
|
"com.syntriax.state": "0.2.0"
|
||||||
|
},
|
||||||
"keywords": ["Trigger"],
|
"keywords": ["Trigger"],
|
||||||
"author": {
|
"author": {
|
||||||
"name": "Syntriax",
|
"name": "Syntriax",
|
||||||
|
Reference in New Issue
Block a user