OverflowNarhoym
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6a0dd5f498
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Changed jump variable
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2022-02-22 19:58:15 +01:00 |
OverflowNarhoym
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643460f392
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Replaced magic numbers with constants
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2022-02-22 19:07:11 +01:00 |
OverflowNarhoym
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9160a0092a
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Fixed deceleration bug in BaseSpeed property
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2022-02-22 19:05:14 +01:00 |
OverflowNarhoym
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05b9d76576
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Merge remote-tracking branch 'origin/Syntriax' into Over
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2022-02-22 18:39:43 +01:00 |
OverflowNarhoym
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557496897a
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Added Orientation enum and climbing input handling
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2022-02-22 18:39:19 +01:00 |
Syntriax
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aa05954353
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Merge remote-tracking branch 'origin/Over' into Syntriax
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2022-02-22 19:51:05 +03:00 |
OverflowNarhoym
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da4fc01a50
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Added movement acceleration
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2022-02-22 17:43:05 +01:00 |
Syntriax
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1a94602ada
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Shooting Enemies now stops for a bit and then starts shooting
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2022-02-22 18:03:09 +03:00 |
OverflowNarhoym
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51f44fc153
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Improved jumping and added TODOs
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2022-02-22 12:17:45 +01:00 |
OverflowNarhoym
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9d911b058a
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Merge remote-tracking branch 'origin/Syntriax' into Over
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2022-02-22 09:49:53 +01:00 |
OverflowNarhoym
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376aedc6fc
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Added interact input
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2022-02-22 09:49:48 +01:00 |
Syntriax
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3b89be5041
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Projectlie Shooting Enemy Added
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2022-02-22 11:25:25 +03:00 |
OverflowNarhoym
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296ec11d7a
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Merge remote-tracking branch 'origin/Syntriax' into Over
# Conflicts:
# Assets/Scripts/Player/PlayerController.cs
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2022-02-21 22:49:52 +01:00 |
OverflowNarhoym
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961c8cf865
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Modified scene
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2022-02-21 22:48:53 +01:00 |
Syntriax
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6e7a90fd86
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Merged Wall and Ground Enemies into One
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2022-02-22 00:47:26 +03:00 |
Syntriax
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54a1ce62e5
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Merge remote-tracking branch 'origin/Over' into Syntriax
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2022-02-22 00:04:36 +03:00 |
Syntriax
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90c0e3b431
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IPausable added to BasicEnemies
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2022-02-22 00:04:15 +03:00 |
OverflowNarhoym
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db47afe89d
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Updated PlayerController.cs
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2022-02-21 21:36:08 +01:00 |
OverflowNarhoym
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aebb1f0f05
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Merge remote-tracking branch 'origin/Syntriax' into Over
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2022-02-21 18:44:08 +01:00 |
Syntriax
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db33696e0c
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Typo fix 2
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2022-02-21 20:43:47 +03:00 |
Syntriax
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9249898272
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Typo fix
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2022-02-21 20:43:25 +03:00 |
OverflowNarhoym
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3565ada6cb
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Merge remote-tracking branch 'origin/Syntriax' into Over
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2022-02-21 18:40:35 +01:00 |
OverflowNarhoym
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1eb0cfa3de
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Updated PlayerController.cs
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2022-02-21 18:40:03 +01:00 |
Syntriax
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d4ebf87eb7
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Added Enemy Variants for Wall and Ground Enemies
Added Todo to CollisionChecker
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2022-02-21 20:36:00 +03:00 |
OverflowNarhoym
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b27aab9c9b
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Merge remote-tracking branch 'origin/Syntriax' into Over
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2022-02-21 17:12:12 +01:00 |
Syntriax
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8c5bd12294
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Typo fixes
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2022-02-21 19:09:59 +03:00 |
OverflowNarhoym
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ddfec7ee52
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Merge remote-tracking branch 'origin/Syntriax' into Over
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2022-02-21 16:48:54 +01:00 |
Syntriax
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51578e4130
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Typo Fixed
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2022-02-21 18:47:01 +03:00 |
OverflowNarhoym
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069a1da352
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Removed unused variable
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2022-02-21 16:46:03 +01:00 |
Syntriax
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cd2f667f56
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Collission Checker has been Added and Basic Patrolling Enemy Updated to use the Checkers
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2022-02-21 16:27:23 +03:00 |
Syntriax
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4cfbf23960
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Enemy Movement and BasicPatrollingEnemyAI has added
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2022-02-21 15:53:23 +03:00 |
Syntriax
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4fa1927fdc
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Fixed the wrong type in the IMovement
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2022-02-21 14:29:21 +03:00 |
Syntriax
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2295650e16
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Movement and Pausable interfaces added
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2022-02-21 14:25:17 +03:00 |
OverflowNarhoym
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11897b2c4c
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Over Branch Creation
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2022-02-21 11:37:47 +01:00 |
OverflowNarhoym
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2f2e04f1af
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Initial Commit
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2022-02-21 10:52:14 +01:00 |