refactor: Removed Duplicate Interface Declaration

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Syntriax 2024-11-24 11:20:00 +03:00
parent e725a4e89c
commit 1b3f40be5f
1 changed files with 1 additions and 1 deletions

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@ -3,7 +3,7 @@ namespace Syntriax.Engine.Core.Abstract;
/// <summary>
/// Represents a behaviour that any object in the game might use to interact with itself or other objects.
/// </summary>
public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable, IInitialize
public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable
{
/// <summary>
/// Event triggered when the priority of the <see cref="IBehaviour"/> changes.