Syntriax
0257911018
docs(physics2d): Primitives
2024-02-01 11:25:30 +03:00
Syntriax
11483231a5
fix: ShapeExtensions.CreateCopy not having this Keyword
2024-01-27 21:21:35 +03:00
Syntriax
69eca44dd8
fix: DebuggerDisplay Wrongly Typed Parameters
2024-01-27 21:05:56 +03:00
Syntriax
7b47703ba0
refactor: DebuggerDisplays For Basic Types
2024-01-27 00:51:34 +03:00
Syntriax
b14d10db0c
perf: Drastically Improved Memory Usage
...
TIL, records are not value types and are actually just reference types. So I was pretty much allocating from heap every time I used any of my data types (Like Vector2D). Needless to say, they are all now readonly structs as I originally intended them to be.
2024-01-27 00:35:12 +03:00
Syntriax
6a84c3ec1a
feat: Useful Readonly Shapes
2024-01-26 16:38:38 +03:00
Syntriax
ceb29cc42f
feat: Shape.CreateNgon
2024-01-26 16:38:08 +03:00
Syntriax
f980546d37
feat: Circle & Shape Projections
2024-01-26 13:33:01 +03:00
Syntriax
dfcc877e58
chore: Removed System Using
2024-01-26 13:32:33 +03:00
Syntriax
238bf2d574
feat: Shape.CreateCopy
2024-01-26 10:06:22 +03:00
Syntriax
ed15238dcd
BREAKING CHANGE: New ICollider
2024-01-24 17:35:14 +03:00
Syntriax
bfab35c27e
feat: Shape IEnumerable
2024-01-24 13:57:52 +03:00
Syntriax
51b1f79a5d
refactor: int to Index for Shape Accessor
2024-01-24 10:40:10 +03:00
Syntriax
909b93088c
feat: Shape Index Accessor
2024-01-24 10:39:24 +03:00
Syntriax
bd03d036aa
refactor: Shape
2024-01-23 17:29:55 +03:00
Syntriax
a9485475c7
feat: Initial Physics Code From Previous Repo
2024-01-23 15:40:04 +03:00