Commit Graph

18 Commits

Author SHA1 Message Date
Syntriax e725a4e89c refactor: Renamed Delegate Declarations as EventHandler 2024-11-23 23:14:44 +03:00
Syntriax c0c48c7d51 refactor: IHierarchyObject Nullable IGameManager to Non-Nullable
Since in a typical use case of these classes they are already in the
hierarchy and it bloats the behaviour code with lots of null checks
2024-11-17 22:05:22 +03:00
Syntriax 1545291942 fix: Issues With Behaviours Entering / Leaving the Hierarchy Callbacks Not Firing 2024-11-10 20:21:53 +03:00
Syntriax 81625abd25 refactor: Improved & Fixed Issues with Transforms with Parents 2024-11-10 19:18:44 +03:00
Syntriax 4856800f5f feat: Improved Entering & Exiting of Hierarchy Objects 2024-11-03 20:13:25 +03:00
Syntriax cc44e1ea69 fix: OnEnterHierarchy Not Being Called Correctly 2024-11-03 19:58:57 +03:00
Syntriax 24b50eba12 fix: IGameObjects Not Being Initialized Properly 2024-10-26 22:45:24 +03:00
Syntriax 43f1749b04 refactor: IHierarchy Integration with Overall Code Base 2024-10-26 13:46:04 +03:00
Syntriax 91aa26e15a BREAKING CHANGE: Added IHierarchObject with Hierarchy Enter & Exit 2024-10-22 22:05:22 +03:00
Syntriax 1f8fa78b76 BREAKING CHANGE: Renamed IInitialize.Initialized to IsInitialized 2024-10-22 20:57:12 +03:00
Syntriax ef21cdf213 refactor: Actions to Delegates 2024-07-15 01:13:39 +03:00
Syntriax dbb263ebed feat: IEntity.Id & BaseEntity 2024-02-02 17:40:46 +03:00
Syntriax 1438b19e35 feat: GameObjects are now Connected to a Single IGameManager 2024-01-30 13:17:02 +03:00
Syntriax 7b47703ba0 refactor: DebuggerDisplays For Basic Types 2024-01-27 00:51:34 +03:00
Syntriax 81f9ef10bf BREAKING CHANGE: Removed MonoGame Package 2024-01-22 22:45:40 +03:00
Syntriax 5a01b01215 feat: Added IAssignable.Unassign() 2023-11-24 17:03:21 +03:00
Syntriax 8a8c09f043 chore: Finalize Don't Set Fields to Null Anymore 2023-11-24 16:37:09 +03:00
Syntriax 5fcf63c5a7 chore: Added Initial Engine Code 2023-11-23 23:54:19 +03:00