988a6f67f2 
					 
					
						
						
							
							BREAKING CHANGE: renamed original Behaviour class to BehaviourInternal, and replaced it with BehaviourBase  
						
						 
						
						... 
						
						
						
						Original Behaviour was using old methods for detecting entering/exiting universe,
they are now all under the same hood and the original is kept for UniverseEntranceManager
because it needs to enter the universe without itself. The internal behaviour kept under
a subnamespace of "Core.Internal" for the purpose that it might come in handy for other use cases. 
						
						
					 
					
						2025-10-22 16:50:19 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3d183b21cd 
					 
					
						
						
							
							BREAKING CHANGE: renamed namespace & assembly names  
						
						 
						
						
						
						
					 
					
						2025-08-05 19:41:35 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ac620264b1 
					 
					
						
						
							
							refactor: removed unnecessary overrides from Behaviour class  
						
						 
						
						
						
						
					 
					
						2025-06-01 14:31:05 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						efb7cc7452 
					 
					
						
						
							
							refactor: moved behaviour shortcut properties to base  
						
						 
						
						
						
						
					 
					
						2025-06-01 14:18:25 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						61e2761580 
					 
					
						
						
							
							perf!: events refactored throughout all the project to use Event<> class  
						
						 
						
						... 
						
						
						
						All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke 
						
						
					 
					
						2025-05-31 00:32:58 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e7bd924494 
					 
					
						
						
							
							refactor: update & draw calls have been refactored into systems  
						
						 
						
						
						
						
					 
					
						2025-05-22 23:51:08 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c7aafd85bc 
					 
					
						
						
							
							refactor: renamed assert helper and moved to Debug subfolder  
						
						 
						
						
						
						
					 
					
						2025-05-03 15:37:52 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8293c58f9f 
					 
					
						
						
							
							refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace  
						
						 
						
						
						
						
					 
					
						2025-04-15 23:33:58 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						70c884acfe 
					 
					
						
						
							
							refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject  
						
						 
						
						
						
						
					 
					
						2025-04-13 21:57:05 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						dae72b11c5 
					 
					
						
						
							
							refactor: renamed AssertHelpers namespace to Core.Debug  
						
						 
						
						
						
						
					 
					
						2025-04-13 19:12:34 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						86b8cd9b55 
					 
					
						
						
							
							feat!: GetRequiredBehaviour/HierarchyObject methods added for cleaner null handling  
						
						 
						
						
						
						
					 
					
						2025-04-13 12:52:27 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4ec1a32db2 
					 
					
						
						
							
							refactor!: IGameObject removed  
						
						 
						
						
						
						
					 
					
						2025-03-28 17:48:31 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c0c48c7d51 
					 
					
						
						
							
							refactor: IHierarchyObject Nullable IGameManager to Non-Nullable  
						
						 
						
						... 
						
						
						
						Since in a typical use case of these classes they are already in the
hierarchy and it bloats the behaviour code with lots of null checks 
						
						
					 
					
						2024-11-17 22:05:22 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4856800f5f 
					 
					
						
						
							
							feat: Improved Entering & Exiting of Hierarchy Objects  
						
						 
						
						
						
						
					 
					
						2024-11-03 20:13:25 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						cc44e1ea69 
					 
					
						
						
							
							fix: OnEnterHierarchy Not Being Called Correctly  
						
						 
						
						
						
						
					 
					
						2024-11-03 19:58:57 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						91aa26e15a 
					 
					
						
						
							
							BREAKING CHANGE: Added IHierarchObject with Hierarchy Enter & Exit  
						
						 
						
						
						
						
					 
					
						2024-10-22 22:05:22 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e7c80871fe 
					 
					
						
						
							
							refactor: Renamed Behaviour to BehaviourBase & BehaviourOverride to Behaviour  
						
						 
						
						
						
						
					 
					
						2024-09-30 12:18:51 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ef21cdf213 
					 
					
						
						
							
							refactor: Actions to Delegates  
						
						 
						
						
						
						
					 
					
						2024-07-15 01:13:39 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						dbb263ebed 
					 
					
						
						
							
							feat: IEntity.Id & BaseEntity  
						
						 
						
						
						
						
					 
					
						2024-02-02 17:40:46 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1c7d941bc1 
					 
					
						
						
							
							feat(core): IBehavior.IsActive  
						
						 
						
						
						
						
					 
					
						2024-01-28 14:56:50 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c1c1676b9a 
					 
					
						
						
							
							feat: Behaviour DebuggerDisplay Displays Behaviour Type Name Now  
						
						 
						
						
						
						
					 
					
						2024-01-27 21:21:58 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7b47703ba0 
					 
					
						
						
							
							refactor: DebuggerDisplays For Basic Types  
						
						 
						
						
						
						
					 
					
						2024-01-27 00:51:34 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d75bae802a 
					 
					
						
						
							
							fix: UnAssign Problems  
						
						 
						
						
						
						
					 
					
						2023-11-24 17:20:43 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						5a01b01215 
					 
					
						
						
							
							feat: Added IAssignable.Unassign()  
						
						 
						
						
						
						
					 
					
						2023-11-24 17:03:21 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8a8c09f043 
					 
					
						
						
							
							chore: Finalize Don't Set Fields to Null Anymore  
						
						 
						
						
						
						
					 
					
						2023-11-24 16:37:09 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						5fcf63c5a7 
					 
					
						
						
							
							chore: Added Initial Engine Code  
						
						 
						
						
						
						
					 
					
						2023-11-23 23:54:19 +03:00