8 Commits

Author SHA1 Message Date
ac620264b1 refactor: removed unnecessary overrides from Behaviour class 2025-06-01 14:31:05 +03:00
61e2761580 perf!: events refactored throughout all the project to use Event<> class
All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke
2025-05-31 00:32:58 +03:00
bf8fbebae3 perf: DelegateExtensions.InvokeSafe marked obsolete for memory allocation reasons, soon to be removed 2025-05-29 21:48:08 +03:00
8293c58f9f refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace 2025-04-15 23:33:58 +03:00
70c884acfe refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject 2025-04-13 21:57:05 +03:00
58eb373c79 feat: safe delegate invocation helper added 2025-04-13 19:08:47 +03:00
6f425776cc refactor: timer methods names cleaned up 2025-04-06 17:26:57 +03:00
7a1dd7eb1a feat: time systems added 2025-03-30 20:34:42 +03:00