274 Commits

Author SHA1 Message Date
bf34e52dc8 chore: added Circle.Transform extension method 2025-04-09 12:26:16 +03:00
e3845a2f5c fix: colliders broken after previous commit 2025-04-09 12:25:56 +03:00
26a80452bc fix: collider2Ds not updating collider after new assignment 2025-04-08 23:18:33 +03:00
2535a1d6ec refactor: TransformFoo like extension methods renamed to Transform 2025-04-08 23:15:19 +03:00
3a385900fb chore: SetHierarchyObject parent parameter added 2025-04-08 22:39:12 +03:00
b94bbc8ed7 chore: updated SetHierarchyObject to be generic so we don't lose original reference type 2025-04-08 20:35:42 +03:00
3f7a646bf0 refactor: updated PhysicsEngine2D to be plug & play 2025-04-08 20:30:32 +03:00
f119a23d2b feat: added IGameManager.OnPreUpdate event 2025-04-08 20:29:53 +03:00
61488aa0e5 fix: physics engines not triggering with correct parameters 2025-04-08 18:22:29 +03:00
66b46e3d36 fix: 2D shape collider parametered constructor not creating a copy of the given shape 2025-04-07 22:37:23 +03:00
1ee07b41f8 fix: IHierarchyObject.SetParent not entering the object into the IGameManager hierarchy fixed 2025-04-06 18:06:33 +03:00
6f425776cc refactor: timer methods names cleaned up 2025-04-06 17:26:57 +03:00
98c9dde98a fix: GetBehaviourInParent not working properly 2025-04-06 15:50:21 +03:00
04d325f38b fix: Transform2D fields & parental transform references not working properly fixed 2025-04-06 11:21:59 +03:00
901585d4bb fix: HierarchyObject not throwing any error when trying to set itself as parent 2025-04-06 10:57:22 +03:00
33a452a62e fix: sorted collector behaviours not working properly as the last object 2025-04-06 10:21:10 +03:00
906edf096e refactor: IEasing.Evaluate parameter renamed to x 2025-04-05 22:46:11 +03:00
d1129c95df chore!: renamed Shape2D.Box to Square for consistency 2025-04-05 17:25:50 +03:00
40f483974d chore: added shape.Transform extension methods 2025-04-05 15:59:26 +03:00
4b856420f9 docs: improved documentation no Shape2D 2025-04-05 15:06:40 +03:00
7f93d95f6b feat: Shape2D convex triangulation methods added 2025-04-05 14:59:29 +03:00
5756b96002 chore: removed unused code piece from HierarchyObject 2025-04-01 19:19:06 +03:00
c71bf71fb3 chore: cleanup 2025-04-01 13:29:56 +03:00
417ddca972 feat: IActive interface added for hierarchy active state 2025-04-01 13:22:14 +03:00
d4c6288b38 feat: added behaviour collector for active behaviours only 2025-04-01 12:19:58 +03:00
21600b856f refactor: removed unnecessary underscore on behaviour collector 2025-04-01 12:19:34 +03:00
803b670433 fix: IBehaviourCollector delegate parameter forgot on the concrete implementation 2025-04-01 12:19:12 +03:00
067bc51487 refactor: made factories static 2025-04-01 12:18:33 +03:00
9f3e39e337 feat: basic tween system added 2025-03-31 19:38:01 +03:00
cd2cd89eae fix: Engine referencing removed class library 2025-03-31 19:37:09 +03:00
90c1dd9348 chore: EnumExtensions added 2025-03-31 16:46:19 +03:00
e8ef41af41 chore: forgotten HierarchyObject extension method name 2025-03-31 16:45:58 +03:00
d1a289885b refactor: IGameManager.Enumerable<IHierarchyObject> 2025-03-31 14:25:00 +03:00
6170de4a73 refactor: moved Engine.Input into Engine.Systems 2025-03-31 13:00:30 +03:00
e2fdf1f538 chore: added root namespace definitions for projects 2025-03-31 12:48:05 +03:00
7a1dd7eb1a feat: time systems added 2025-03-30 20:34:42 +03:00
b73c9ed0ae refactor: got rid of the static Time class and implemented EngineTime on IGameManager 2025-03-30 20:27:22 +03:00
82705ba378 chore: added Engine class library to include all projects 2025-03-29 21:59:36 +03:00
f9785462b0 refactor: delegate names updated to have no "On" prefix 2025-03-29 21:51:51 +03:00
5c3e0f6581 feat: added basic state machine system & Engine.Systems class library 2025-03-29 21:40:30 +03:00
b9ee1ec232 fix: unassigned fields on factories 2025-03-29 10:30:31 +03:00
4ec1a32db2 refactor!: IGameObject removed 2025-03-28 17:48:31 +03:00
d825bb55d3 refactor!: Transform events now send previous values of their changed fields 2025-03-26 14:19:47 +03:00
5fc8c012b3 feat: quaternion to matrix4x4 methods 2025-03-26 13:57:46 +03:00
95ddba0230 docs: updated extension methods to inherit the original method's documentation 2025-03-21 23:01:47 +03:00
30caa202dc refactor: added forgotten epsilon for Shape2D.ApproximatelyEquals 2025-03-21 22:57:00 +03:00
b2a286b5e5 feat: added quaternion struct 2025-03-21 22:04:00 +03:00
5c542039ed chore: added more implicit conversions on Vector2D and Vector3D 2025-03-21 21:53:53 +03:00
25043bbcde docs: fixed typo on Vector3D 2025-03-18 22:10:59 +03:00
183966d239 refactor: moved 2D primitives from Physics2D to Core 2025-03-17 21:57:09 +03:00