Syntriax
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09a8e71fe3
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fix: Renamed Vector2D.Subdivide to Divide
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2024-02-01 14:42:45 +03:00 |
Syntriax
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81a0cf645a
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docs(core): Vector2D
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2024-02-01 14:41:56 +03:00 |
Syntriax
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ab0e868d52
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style: IterationCount to IterationPerStep
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2024-02-01 11:33:23 +03:00 |
Syntriax
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0257911018
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docs(physics2d): Primitives
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2024-02-01 11:25:30 +03:00 |
Syntriax
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2b19b24a26
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docs(physics2d): Abstract
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2024-02-01 11:20:40 +03:00 |
Syntriax
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2f4137dae2
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docs(core): Abstract
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2024-02-01 11:15:49 +03:00 |
Syntriax
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4ce9c8e0d9
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docs: Core IAssignable
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2024-02-01 11:02:54 +03:00 |
Syntriax
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3e9c393817
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style: ICamera2D.WorldToScreenPosition Parameter Name Fixed
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2024-02-01 09:06:02 +03:00 |
Syntriax
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a1f63d2728
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feat: ICamera2D Interface
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2024-01-31 17:30:20 +03:00 |
Syntriax
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6c36d4d21d
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feat: IBehaviourController.GetBehaviour
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2024-01-31 17:03:40 +03:00 |
Syntriax
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de336d0ee5
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refactor: Dependency Injection to PhysicsEngine2Ds
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2024-01-31 10:08:13 +03:00 |
Syntriax
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8619778d52
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feat: PhysicsEngine2DCacher
This class uses BehaviourCacher to track IGameManager's Rigidbody2D & Collider2Ds
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2024-01-31 10:01:50 +03:00 |
Syntriax
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4facfdb6cf
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fix: Physics Engine Stepping Inactive Rigid Bodies Fixed
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2024-01-31 09:59:42 +03:00 |
Syntriax
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f61f71dfe0
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BREAKING CHANGE: Removed Add & Remove Rigidbody Methods from IPhysicsEngine2D
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2024-01-31 09:59:11 +03:00 |
Syntriax
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005c78a26e
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feat: BehaviourCacher<T>
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2024-01-31 09:57:54 +03:00 |
Syntriax
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01a99daf8a
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feat: IBehaviourController Enumarable<IGameObject>
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2024-01-31 09:29:39 +03:00 |
Syntriax
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8269c789a6
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fix: IGameManager Action Types
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2024-01-31 09:27:24 +03:00 |
Syntriax
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3817ebebfe
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feat: Transform Extensions
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2024-01-30 16:59:43 +03:00 |
Syntriax
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fa7eeed267
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feat: GameObject Extensions
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2024-01-30 16:59:03 +03:00 |
Syntriax
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07666359f2
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feat: FindBehaviour/s
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2024-01-30 14:11:20 +03:00 |
Syntriax
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514e5b5762
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feat: IBehaviourController.GetBehaviours(List)
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2024-01-30 13:49:54 +03:00 |
Syntriax
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1438b19e35
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feat: GameObjects are now Connected to a Single IGameManager
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2024-01-30 13:17:02 +03:00 |
Syntriax
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4000e761a7
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Merge branch 'feat/physics2d' into development
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2024-01-30 11:58:00 +03:00 |
Syntriax
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9768dbdded
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refactor(core): Removed ICamera
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2024-01-30 11:57:43 +03:00 |
Syntriax
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9853e0af36
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feat: IGameManager
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2024-01-30 11:51:43 +03:00 |
Syntriax
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0461454793
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feat: Math's Abs, Clamp, Max, Min & Sqr Methods Converted to Generics
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2024-01-30 10:38:36 +03:00 |
Syntriax
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d7d53e467a
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fix: Vector2D Normal Debugger Display
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2024-01-29 17:41:53 +03:00 |
Syntriax
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1c7d941bc1
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feat(core): IBehavior.IsActive
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2024-01-28 14:56:50 +03:00 |
Syntriax
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dc96b93024
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feat(physics): Engine Rigidbody2D Static Check
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2024-01-28 14:56:13 +03:00 |
Syntriax
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1ffddab2c1
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fix: Collider2DShapeBehaviour.ShapeWorld Create Copy of Shape.Box
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2024-01-27 21:50:55 +03:00 |
Syntriax
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c1c1676b9a
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feat: Behaviour DebuggerDisplay Displays Behaviour Type Name Now
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2024-01-27 21:21:58 +03:00 |
Syntriax
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11483231a5
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fix: ShapeExtensions.CreateCopy not having this Keyword
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2024-01-27 21:21:35 +03:00 |
Syntriax
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2ca243d79c
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fix: Shape & Circle Colliders Parametered Constructs Null Transform Error
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2024-01-27 21:15:17 +03:00 |
Syntriax
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69eca44dd8
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fix: DebuggerDisplay Wrongly Typed Parameters
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2024-01-27 21:05:56 +03:00 |
Syntriax
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6a104d8abd
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fix: Collider2DShapeBehaviour TransformShape ref Requirement
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2024-01-27 20:34:58 +03:00 |
Syntriax
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affd2bb8c4
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feat: ICollider.OnTriggered
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2024-01-27 20:31:51 +03:00 |
Syntriax
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15788f2eca
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refactor: Improved Shape & Circle Code Readability
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2024-01-27 20:20:28 +03:00 |
Syntriax
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ab2489f6cf
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feat: Shape & Circle Collider Constructors
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2024-01-27 20:19:55 +03:00 |
Syntriax
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574104c224
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feat: ICollider IsTrigger
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2024-01-27 20:19:00 +03:00 |
Syntriax
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0d4c96a2fc
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fix: Forgotten Build Errors on Collider2DBehaviourBase Actions
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2024-01-27 20:17:46 +03:00 |
Syntriax
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5620f2f1eb
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feat: Circle.UnitCircle
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2024-01-27 20:14:55 +03:00 |
Syntriax
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a3c4afb223
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refactor: Basic Collision Resolver
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2024-01-27 20:08:16 +03:00 |
Syntriax
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4d9121118d
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refactor: Renamed OnCollisionPreResolve to OnCollisionDetected
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2024-01-27 19:59:27 +03:00 |
Syntriax
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05d88f7ca2
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refactor: Renamed ICollisionDetector to ICollisionDetector2D
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2024-01-27 19:58:55 +03:00 |
Syntriax
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309c8db6e1
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feat: ICollider2D Action Calls
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2024-01-27 19:22:59 +03:00 |
Syntriax
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0ba6913a61
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fix: Static Rigidbodies Moving When Velocity or AngularVelocity Assigned
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2024-01-27 19:21:18 +03:00 |
Syntriax
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9556be6f17
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feat: Static & Mass Consideration For Rigidbodies
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2024-01-27 15:07:40 +03:00 |
Syntriax
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bd43d39367
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fix: Circles Not Colliding Accurately Fixed
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2024-01-27 15:07:07 +03:00 |
Syntriax
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32e2a6e7d3
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feat: Rigidbody Mass Restriction
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2024-01-27 14:58:50 +03:00 |
Syntriax
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7b47703ba0
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refactor: DebuggerDisplays For Basic Types
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2024-01-27 00:51:34 +03:00 |