3d183b21cd 
					 
					
						
						
							
							BREAKING CHANGE: renamed namespace & assembly names  
						
						 
						
						
						
						
					 
					
						2025-08-05 19:41:35 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e3b32b3c4a 
					 
					
						
						
							
							chore: removed unused variables  
						
						 
						
						
						
						
					 
					
						2025-06-08 21:11:47 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						45524e474e 
					 
					
						
						
							
							refactor: updated systems to use the update interfaces  
						
						 
						
						
						
						
					 
					
						2025-06-06 20:26:19 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						beecefec1c 
					 
					
						
						
							
							refactor: switched from universe objects to behaviours on all managers like update, draw & physics etc.  
						
						 
						
						
						
						
					 
					
						2025-06-03 23:59:40 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						61e2761580 
					 
					
						
						
							
							perf!: events refactored throughout all the project to use Event<> class  
						
						 
						
						... 
						
						
						
						All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke 
						
						
					 
					
						2025-05-31 00:32:58 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8293c58f9f 
					 
					
						
						
							
							refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace  
						
						 
						
						
						
						
					 
					
						2025-04-15 23:33:58 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						70c884acfe 
					 
					
						
						
							
							refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject  
						
						 
						
						
						
						
					 
					
						2025-04-13 21:57:05 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						86b8cd9b55 
					 
					
						
						
							
							feat!: GetRequiredBehaviour/HierarchyObject methods added for cleaner null handling  
						
						 
						
						
						
						
					 
					
						2025-04-13 12:52:27 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d1a289885b 
					 
					
						
						
							
							refactor: IGameManager.Enumerable<IHierarchyObject>  
						
						 
						
						
						
						
					 
					
						2025-03-31 14:25:00 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b73c9ed0ae 
					 
					
						
						
							
							refactor: got rid of the static Time class and implemented EngineTime on IGameManager  
						
						 
						
						
						
						
					 
					
						2025-03-30 20:27:22 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4ec1a32db2 
					 
					
						
						
							
							refactor!: IGameObject removed  
						
						 
						
						
						
						
					 
					
						2025-03-28 17:48:31 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7743ccadbf 
					 
					
						
						
							
							fix: Typo on Namespace  
						
						 
						
						
						
						
					 
					
						2025-01-22 22:06:00 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						cb60c71184 
					 
					
						
						
							
							feat: ICoroutineYield for Delaying Coroutines  
						
						 
						
						
						
						
					 
					
						2024-11-02 22:27:04 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						90370a2b43 
					 
					
						
						
							
							feat: Physics Coroutine Manager  
						
						 
						
						
						
						
					 
					
						2024-10-29 23:14:08 +03:00