beecefec1c
refactor: switched from universe objects to behaviours on all managers like update, draw & physics etc.
2025-06-03 23:59:40 +03:00
ac620264b1
refactor: removed unnecessary overrides from Behaviour class
2025-06-01 14:31:05 +03:00
56321864fb
fix: tween manager not returning the cancelled tweens back into the pool
2025-05-31 12:10:57 +03:00
6adc002f1a
chore: renamed tween manager queue to pool for better readability
2025-05-31 12:08:44 +03:00
61e2761580
perf!: events refactored throughout all the project to use Event<> class
...
All delegate events are refactored to use the Event<TSender> and Event<TSender, TArgument> for performance issues regarding delegate events creating garbage, also this gives us better control on event invocation since C# Delegates did also create unnecessary garbage during Delegate.DynamicInvoke
2025-05-31 00:32:58 +03:00
996e61d0ad
perf: tween manager pooling
2025-05-30 23:53:18 +03:00
bf8fbebae3
perf: DelegateExtensions.InvokeSafe marked obsolete for memory allocation reasons, soon to be removed
2025-05-29 21:48:08 +03:00
feb2a05aa3
feat: additive transform tweens added
2025-05-28 16:55:48 +03:00
fbbdfb07fa
chore: bumped .netcore version to 9
2025-05-04 18:46:21 +03:00
bf283d804c
chore: updated Shape2D tween to look more aesthetic by choosing more linearly distributed vertices instead of the last vertex
2025-05-03 23:31:06 +03:00
fd11a94ddf
refactor: easings have a singleton base so we don't create an unnecessary instance or cache everytime
2025-05-03 22:38:40 +03:00
be2295b92d
feat: added engine member tween extensions
2025-05-03 22:23:52 +03:00
a93e55619c
refactor: extracted interface from TweenManager
2025-05-03 22:23:28 +03:00
4bfe98852c
refactor: tween extensions method spacings fixed
2025-05-03 20:46:20 +03:00
98edbe1af5
chore: disabled all ImplicitUsings
2025-05-03 20:41:26 +03:00
3725a3b0fd
feat: added preserver class & method to preserve assembly loading
2025-05-03 20:22:35 +03:00
bd5eb432b7
feat: serialized state machine & states
2025-05-02 00:00:03 +03:00
8293c58f9f
refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace
2025-04-15 23:33:58 +03:00
5c1c025fe3
chore: forgotten InvokeSafe usage in TweenExtensions
2025-04-13 22:23:57 +03:00
70c884acfe
refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject
2025-04-13 21:57:05 +03:00
58eb373c79
feat: safe delegate invocation helper added
2025-04-13 19:08:47 +03:00
86b8cd9b55
feat!: GetRequiredBehaviour/HierarchyObject methods added for cleaner null handling
2025-04-13 12:52:27 +03:00
bfbcfdce4f
fix: ticker behaviour working unexpectedly on instances where time increment is bigger than the period
2025-04-12 17:49:30 +03:00
6f425776cc
refactor: timer methods names cleaned up
2025-04-06 17:26:57 +03:00
906edf096e
refactor: IEasing.Evaluate parameter renamed to x
2025-04-05 22:46:11 +03:00
9f3e39e337
feat: basic tween system added
2025-03-31 19:38:01 +03:00
90c1dd9348
chore: EnumExtensions added
2025-03-31 16:46:19 +03:00
6170de4a73
refactor: moved Engine.Input into Engine.Systems
2025-03-31 13:00:30 +03:00
e2fdf1f538
chore: added root namespace definitions for projects
2025-03-31 12:48:05 +03:00
7a1dd7eb1a
feat: time systems added
2025-03-30 20:34:42 +03:00
f9785462b0
refactor: delegate names updated to have no "On" prefix
2025-03-29 21:51:51 +03:00
5c3e0f6581
feat: added basic state machine system & Engine.Systems class library
2025-03-29 21:40:30 +03:00