Syntriax
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e5732f0ac5
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fix: Build Error Caused by Parameter Name
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2024-01-24 10:45:06 +03:00 |
Syntriax
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c3bcaaee06
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refactor: Vector2D.Invert to Operator
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2024-01-24 10:42:01 +03:00 |
Syntriax
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83d8a03be3
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feat: Basic Operation Methods
Vector2D.Invert
Vector2D.Add
Vector2D.Subtract
Vector2D.Multiply
Vector2D.Subdivide
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2024-01-24 10:40:24 +03:00 |
Syntriax
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1acecdf3ce
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feat: Vector2.Rotate
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2024-01-24 10:40:23 +03:00 |
Syntriax
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51b1f79a5d
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refactor: int to Index for Shape Accessor
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2024-01-24 10:40:10 +03:00 |
Syntriax
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09c63b65df
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fix: Scale Calling FromTo Instead of Scale
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2024-01-24 10:40:02 +03:00 |
Syntriax
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909b93088c
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feat: Shape Index Accessor
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2024-01-24 10:39:24 +03:00 |
Syntriax
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5ed7ccdded
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fix: Build Errors
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2024-01-23 17:31:32 +03:00 |
Syntriax
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0d29ab066f
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refactor: Added Static Methods Back
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2024-01-23 17:30:46 +03:00 |
Syntriax
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bd03d036aa
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refactor: Shape
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2024-01-23 17:29:55 +03:00 |
Syntriax
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3b299c947c
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refactor: LineEquation
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2024-01-23 17:29:21 +03:00 |
Syntriax
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6a5d10980a
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refactor: Triangle
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2024-01-23 17:28:59 +03:00 |
Syntriax
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dcda78b010
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refactor: Line
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2024-01-23 17:27:57 +03:00 |
Syntriax
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5170dd0aea
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refactor: Circle
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2024-01-23 17:27:38 +03:00 |
Syntriax
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5c185a664c
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refactor: AABB
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2024-01-23 17:26:45 +03:00 |
Syntriax
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8ccebaa8fb
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chore: Solution File for Physics2D
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2024-01-23 17:24:37 +03:00 |
Syntriax
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a9485475c7
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feat: Initial Physics Code From Previous Repo
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2024-01-23 15:40:04 +03:00 |
Syntriax
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d08495afbb
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feat: GameObject Register Actions Added
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2024-01-23 09:47:13 +03:00 |
Syntriax
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fdb5936573
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feat: IEnumerable<IGameObject> to GameManager
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2024-01-23 09:43:49 +03:00 |
Syntriax
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39e553ebbf
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feat: EngineTime Parameter for GameManager.Update
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2024-01-23 09:21:38 +03:00 |
Syntriax
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0ce6f8ab23
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style: Renamed GameTime to EngineTime
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2024-01-23 09:20:43 +03:00 |
Syntriax
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485dfcc51e
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BREAKING CHANGE: Removed Engine.Graphics
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2024-01-22 23:42:30 +03:00 |
Syntriax
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8cffc43f23
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BREAKING CHANGE: Removed MonoGame Package
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2024-01-22 23:38:37 +03:00 |
Syntriax
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de10a859ae
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perf: Array/Dictionary Improvement
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2024-01-22 23:30:21 +03:00 |
Syntriax
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388e7f4788
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feat: Time
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2024-01-22 23:23:32 +03:00 |
Syntriax
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81f9ef10bf
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BREAKING CHANGE: Removed MonoGame Package
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2024-01-22 22:45:40 +03:00 |
Syntriax
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1c884d49bb
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feat: Added Vector2D
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2024-01-22 22:03:56 +03:00 |
Syntriax
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c03d74dbe0
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feat: Added a RemoveBehaviour with Parameter
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2023-11-30 17:54:32 +03:00 |
Syntriax
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bb6990a80c
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feat: PreUpdate and FirstActiveFrame to Behaviour
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2023-11-30 10:39:40 +03:00 |
Syntriax
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d2881e94df
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fix: Fix Big Textures Not Positioned Correctly
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2023-11-27 15:12:04 +03:00 |
Syntriax
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9f4ad882e3
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feat: Added Basic Camera
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2023-11-27 13:46:01 +03:00 |
Syntriax
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9b45bfa4fd
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refactor: Fixed Compiler Warning On Possible Null
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2023-11-27 11:11:58 +03:00 |
Syntriax
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6dec7dd720
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chore: Code Typos Fixed
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2023-11-27 11:06:02 +03:00 |
Syntriax
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12bbfdceaf
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feat: More Control Over Displayables
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2023-11-27 10:37:39 +03:00 |
Syntriax
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cd75c14d83
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chore: Removed Leftover from Project Rename
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2023-11-27 09:29:29 +03:00 |
Syntriax
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d75bae802a
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fix: UnAssign Problems
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2023-11-24 17:20:43 +03:00 |
Syntriax
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251bd948ab
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BREAKING CHANGE: IEntities are now IInitialize
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2023-11-24 17:04:19 +03:00 |
Syntriax
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5a01b01215
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feat: Added IAssignable.Unassign()
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2023-11-24 17:03:21 +03:00 |
Syntriax
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6f68e29fb8
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fix: Explicit Usings
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2023-11-24 16:58:07 +03:00 |
Syntriax
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8a8c09f043
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chore: Finalize Don't Set Fields to Null Anymore
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2023-11-24 16:37:09 +03:00 |
Syntriax
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44bee2df08
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perf: Check If Inputs Have Been Listened On
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2023-11-24 16:18:55 +03:00 |
Syntriax
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d60537f940
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feat: Added Input Class Library w/ Keyboard Inputs
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2023-11-24 15:34:05 +03:00 |
Syntriax
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5f2c551fa4
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feat: Implemented IInitialize on GameManager
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2023-11-24 11:52:14 +03:00 |
Syntriax
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fdb368d881
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feat: Added Engine Cycles to GameManager
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2023-11-24 11:42:51 +03:00 |
Syntriax
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4228d317e2
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fix: Fixed DrawableBehaviours on GO Inactive
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2023-11-24 11:42:30 +03:00 |
Syntriax
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cf2d85765d
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chore: Added Forgotten params args Parameter
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2023-11-24 09:45:10 +03:00 |
Syntriax
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5fcf63c5a7
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chore: Added Initial Engine Code
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2023-11-23 23:54:19 +03:00 |
Syntriax
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a47586851c
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Initial Commit
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2023-11-23 22:04:12 +03:00 |