Commit Graph

  • a3a8fb4e84 chore: depth limit for debugging Syntriax 2025-04-20 23:39:16 +03:00
  • 35f6c3850e fix: GetTypeData not including base class proprety & fields Syntriax 2025-04-20 23:33:00 +03:00
  • f51d5f342e chore: added a generic converter Syntriax 2025-04-20 20:07:04 +03:00
  • 9c129cefe2 feat: added state enable serialization Syntriax 2025-04-20 01:07:13 +03:00
  • a254bb721b chore: changed entity reference order Syntriax 2025-04-20 01:04:16 +03:00
  • 5fa7420c04 feat: added entity converter Syntriax 2025-04-20 00:43:24 +03:00
  • 5bcc256777 feat: added type container serialization Syntriax 2025-04-20 00:08:08 +03:00
  • 680d718957 chore: moved primitive converters under subfolder Syntriax 2025-04-19 22:42:05 +03:00
  • 20bc6a1adb chore: updated to forked version of YamlDotNet that fixes sequence indentations Syntriax 2025-04-19 22:28:13 +03:00
  • eb454a471c feat: added primitive serialization Syntriax 2025-04-17 22:21:12 +03:00
  • c205e710bc chore: some experimentations with DotNetYaml Syntriax 2025-04-17 22:19:39 +03:00
  • cddb30c631 refactor: optimized & added reload method for type factory Syntriax 2025-04-28 22:26:33 +03:00
  • 29f6c83bf0 chore: removed unnecessary partial keyword Syntriax 2025-04-27 22:28:35 +03:00
  • c20f210b29 refactor: rewritten GetType in a more readable way Syntriax 2025-04-27 22:28:21 +03:00
  • 1ea1844677 fix: Transform2D not raising OnPositionChanged event with correct parameters Syntriax 2025-04-26 14:26:17 +03:00
  • 5b2c13f8bf fix: BehaviourController assigning a new state enable to all newly added behaviours fixed Syntriax 2025-04-26 14:10:40 +03:00
  • c39ee44442 fix: behaviour controller initializing added behaviours when it itself is not initialized Syntriax 2025-04-25 21:54:05 +03:00
  • 4623b4861a fix: behaviour controllers of universe objects not being initialized Syntriax 2025-04-25 21:26:01 +03:00
  • 0a868b82e5 fix: behaviour controller not respecting it's own state enable Syntriax 2025-04-25 21:05:20 +03:00
  • d92d16cfad refactor: IBehaviourController is now an IEntity as well Syntriax 2025-04-22 15:49:34 +03:00
  • 0184d1758c feat: added more methods for TypeFactory Syntriax 2025-04-20 00:06:48 +03:00
  • 6e5b805803 chore: updated core diagram Syntriax 2025-04-15 23:41:07 +03:00
  • 8293c58f9f refactor: removed X.Abstract namespaces and moved StateMachine to under Systems namespace Syntriax 2025-04-15 23:33:58 +03:00
  • 94d01521d4 feat: IUniverse.OnTimeChanged event added Syntriax 2025-04-14 12:19:23 +03:00
  • 5c1c025fe3 chore: forgotten InvokeSafe usage in TweenExtensions Syntriax 2025-04-13 22:23:57 +03:00
  • 1d292a104e chore: removed unnecessary null check Syntriax 2025-04-13 22:23:36 +03:00
  • 70c884acfe refactor!: renamed GameManager to Universe and HierarchyObject to UniverseObject Syntriax 2025-04-13 21:57:05 +03:00
  • a9f5974568 fix: InvokeSafe params causing warnings for possible null parameter calls Syntriax 2025-04-13 21:41:53 +03:00
  • dae72b11c5 refactor: renamed AssertHelpers namespace to Core.Debug Syntriax 2025-04-13 19:12:34 +03:00
  • 58eb373c79 feat: safe delegate invocation helper added Syntriax 2025-04-13 19:08:47 +03:00
  • 00f7b1aaab chore: hierarchy objects now get their type name as their Name in constructor Syntriax 2025-04-13 13:42:05 +03:00
  • 9e4c74ed1d feat: IGameManager.FindRequiredBehaviour extension method added Syntriax 2025-04-13 13:18:02 +03:00
  • 2e2306c5bb refactor: IBehaviourController.GetBehaviours return value replaced with IReadOnlyList Syntriax 2025-04-13 12:53:55 +03:00
  • 86b8cd9b55 feat!: GetRequiredBehaviour/HierarchyObject methods added for cleaner null handling Syntriax 2025-04-13 12:52:27 +03:00
  • bfbcfdce4f fix: ticker behaviour working unexpectedly on instances where time increment is bigger than the period Syntriax 2025-04-12 17:49:30 +03:00
  • 80202d4a07 feat: time scaling Syntriax 2025-04-12 11:49:44 +03:00
  • 2be99d2142 fix: hierarchy object remove child parameter name fixed Syntriax 2025-04-11 23:29:04 +03:00
  • 4081693d32 fix: removing an object from hierarchy setting all children's parents null Syntriax 2025-04-11 23:28:46 +03:00
  • 193d23c877 chore: updated README.md Syntriax 2025-04-11 20:29:33 +03:00
  • c135035d5b chore: added default instantiate for hierarchy object factory Syntriax 2025-04-11 20:01:45 +03:00
  • fabc485689 fix: switched to for in GameManager because of list modifications Syntriax 2025-04-09 23:19:53 +03:00
  • 48710b0a7f fix: physics engine not progressing properly due to wrong delta time parameter Syntriax 2025-04-09 23:19:20 +03:00
  • bf34e52dc8 chore: added Circle.Transform extension method Syntriax 2025-04-09 12:26:16 +03:00
  • e3845a2f5c fix: colliders broken after previous commit Syntriax 2025-04-09 12:25:56 +03:00
  • 26a80452bc fix: collider2Ds not updating collider after new assignment Syntriax 2025-04-08 23:18:33 +03:00
  • 2535a1d6ec refactor: TransformFoo like extension methods renamed to Transform Syntriax 2025-04-08 23:15:19 +03:00
  • 3a385900fb chore: SetHierarchyObject parent parameter added Syntriax 2025-04-08 22:39:12 +03:00
  • b94bbc8ed7 chore: updated SetHierarchyObject to be generic so we don't lose original reference type Syntriax 2025-04-08 20:35:42 +03:00
  • 3f7a646bf0 refactor: updated PhysicsEngine2D to be plug & play Syntriax 2025-04-08 20:30:32 +03:00
  • f119a23d2b feat: added IGameManager.OnPreUpdate event Syntriax 2025-04-08 20:29:53 +03:00
  • 61488aa0e5 fix: physics engines not triggering with correct parameters Syntriax 2025-04-08 18:22:29 +03:00
  • 66b46e3d36 fix: 2D shape collider parametered constructor not creating a copy of the given shape Syntriax 2025-04-07 22:37:23 +03:00
  • 1ee07b41f8 fix: IHierarchyObject.SetParent not entering the object into the IGameManager hierarchy fixed Syntriax 2025-04-06 18:06:33 +03:00
  • 6f425776cc refactor: timer methods names cleaned up Syntriax 2025-04-06 17:26:57 +03:00
  • 98c9dde98a fix: GetBehaviourInParent not working properly Syntriax 2025-04-06 15:50:21 +03:00
  • 04d325f38b fix: Transform2D fields & parental transform references not working properly fixed Syntriax 2025-04-06 11:21:59 +03:00
  • 901585d4bb fix: HierarchyObject not throwing any error when trying to set itself as parent Syntriax 2025-04-06 10:57:22 +03:00
  • 33a452a62e fix: sorted collector behaviours not working properly as the last object Syntriax 2025-04-06 10:21:10 +03:00
  • 906edf096e refactor: IEasing.Evaluate parameter renamed to x Syntriax 2025-04-05 22:46:11 +03:00
  • d1129c95df chore!: renamed Shape2D.Box to Square for consistency Syntriax 2025-04-05 17:25:50 +03:00
  • 40f483974d chore: added shape.Transform extension methods Syntriax 2025-04-05 15:59:26 +03:00
  • 4b856420f9 docs: improved documentation no Shape2D Syntriax 2025-04-05 15:06:26 +03:00
  • 7f93d95f6b feat: Shape2D convex triangulation methods added Syntriax 2025-04-05 14:56:06 +03:00
  • 5756b96002 chore: removed unused code piece from HierarchyObject Syntriax 2025-04-01 19:19:06 +03:00
  • c71bf71fb3 chore: cleanup Syntriax 2025-04-01 13:29:56 +03:00
  • 417ddca972 feat: IActive interface added for hierarchy active state Syntriax 2025-04-01 13:22:14 +03:00
  • d4c6288b38 feat: added behaviour collector for active behaviours only Syntriax 2025-04-01 12:19:58 +03:00
  • 21600b856f refactor: removed unnecessary underscore on behaviour collector Syntriax 2025-04-01 12:19:34 +03:00
  • 803b670433 fix: IBehaviourCollector delegate parameter forgot on the concrete implementation Syntriax 2025-04-01 12:19:12 +03:00
  • 067bc51487 refactor: made factories static Syntriax 2025-04-01 12:18:33 +03:00
  • 9f3e39e337 feat: basic tween system added Syntriax 2025-03-31 19:38:01 +03:00
  • cd2cd89eae fix: Engine referencing removed class library Syntriax 2025-03-31 19:37:09 +03:00
  • 90c1dd9348 chore: EnumExtensions added Syntriax 2025-03-31 16:46:19 +03:00
  • e8ef41af41 chore: forgotten HierarchyObject extension method name Syntriax 2025-03-31 16:45:58 +03:00
  • d1a289885b refactor: IGameManager.Enumerable<IHierarchyObject> Syntriax 2025-03-31 14:25:00 +03:00
  • 6170de4a73 refactor: moved Engine.Input into Engine.Systems Syntriax 2025-03-31 13:00:30 +03:00
  • e2fdf1f538 chore: added root namespace definitions for projects Syntriax 2025-03-31 12:48:05 +03:00
  • 7a1dd7eb1a feat: time systems added Syntriax 2025-03-30 20:29:26 +03:00
  • b73c9ed0ae refactor: got rid of the static Time class and implemented EngineTime on IGameManager Syntriax 2025-03-30 20:19:03 +03:00
  • 82705ba378 chore: added Engine class library to include all projects Syntriax 2025-03-29 21:59:36 +03:00
  • f9785462b0 refactor: delegate names updated to have no "On" prefix Syntriax 2025-03-29 21:51:51 +03:00
  • 5c3e0f6581 feat: added basic state machine system & Engine.Systems class library Syntriax 2025-03-29 21:40:30 +03:00
  • b9ee1ec232 fix: unassigned fields on factories Syntriax 2025-03-29 10:30:31 +03:00
  • 4ec1a32db2 refactor!: IGameObject removed Syntriax 2025-03-28 17:47:05 +03:00
  • d825bb55d3 refactor!: Transform events now send previous values of their changed fields Syntriax 2025-03-26 14:19:47 +03:00
  • 5fc8c012b3 feat: quaternion to matrix4x4 methods Syntriax 2025-03-26 13:57:46 +03:00
  • 95ddba0230 docs: updated extension methods to inherit the original method's documentation Syntriax 2025-03-21 23:01:47 +03:00
  • 30caa202dc refactor: added forgotten epsilon for Shape2D.ApproximatelyEquals Syntriax 2025-03-21 22:33:05 +03:00
  • b2a286b5e5 feat: added quaternion struct Syntriax 2025-03-21 22:04:00 +03:00
  • 5c542039ed chore: added more implicit conversions on Vector2D and Vector3D Syntriax 2025-03-21 21:53:38 +03:00
  • 25043bbcde docs: fixed typo on Vector3D Syntriax 2025-03-18 22:10:59 +03:00
  • 183966d239 refactor: moved 2D primitives from Physics2D to Core Syntriax 2025-03-17 21:57:09 +03:00
  • 9ecf0b900f refactor: renamed primitives Syntriax 2025-03-17 21:54:43 +03:00
  • 62b43025b9 chore: improved exception messages Syntriax 2025-03-17 21:38:26 +03:00
  • 9af44d48b3 refactor: code styles enforced with .editorconfig Syntriax 2025-03-17 21:32:37 +03:00
  • d71c135491 feat: added 3D vectors Syntriax 2025-03-17 21:15:04 +03:00
  • e73c076243 refactor: removed wrong library calls for math functions from Vector2D Syntriax 2025-03-17 21:03:53 +03:00
  • 7743ccadbf fix: Typo on Namespace Syntriax 2025-01-22 22:06:00 +03:00
  • d0ab442f7f chore: AABB ToString() Method Syntriax 2024-12-08 16:18:49 +03:00
  • cdfe655ac4 refactor: Added IButtonInput Events for Any Button Syntriax 2024-11-29 21:41:43 +03:00